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Valley Restoration

Bring the Valley back to life one building at a time by handing in materials, from the Lake to The Spire.

The Valley tab is visible from the start as a preview, and restoration opens at Level 30. The Valley holds a chain of big buildings that you restore in order: each one needs the previous one to be finished.

Building Level Needs first Opens
The Lake 30 none Fishing, Bait Shack, Fisher’s Kitchen
The Mine 40 The Lake Mine runs, ores and the Exchange
The Refinery no level The Mine Ingots and cut gems
The Blacksmith 52 The Refinery Explorer gear
The Airport 70 The Blacksmith Flights that bring back rare materials
The Spire 80 The Airport A seasonal tower to climb

A seventh building, the Ruins, is still silent.

How restoring works

  1. Open the Valley tab and tap the next building.
  2. Each building has a few contribution bars, one per category (Construction Materials, Crafted Goods, Animal Goods, Raw Stone & Ore, Raw Ore, Refined Materials).
  3. Hand in items that fit a category. Harder and rarer items count for more points than simple ones.
  4. When every bar is full, the building is restored and its feature opens right away.

You can contribute a little at a time. Progress is never lost, so it is fine to drop in spare goods whenever your barn is full.

The bars grow with each building: the Lake needs 180 points in total, The Spire 1,900. The exact amounts per category are in the Valley buildings table and the Valley & Town guide.

Rewards

  • Every restored building opens its own part of the game.
  • Restoring buildings earns titles such as Pond Restorer, Shaft Breaker, Runway Boss and Spire Keeper.
  • From Level 50, every tenth level adds 15 space to your Valley storage.

Tip: Keep a small stock of animal goods and crafted items. Almost every building asks for them, and handing in finished goods fills the bars much faster than raw crops.