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Traveling Merchant

Merrin brings three big orders to the Town every day, opens her chest when they are done, and grows fond of you over time.

Merrin, the Traveling Merchant, parks her wagon in the Town at Level 21. Every day she asks for three orders of goods your farm makes, and when all three are done she opens her chest.

Her orders

Order Size Pays (vs. a premium order)
A Small Favor Small 2×
A Trade Run Medium 2.5×
The Grand Order Large 3×
  • She asks for crops, animal goods and crafted items from stations you own, never for gathered materials, feed or anything that takes longer than 4 hours to craft.
  • She always pays at least twice what the goods would sell for.
  • Every order bonus you own counts: events, boosts and the Order Board Boost.
  • The orders are the same all day, so you can craft for them at your own pace.

Gifts and hearts

Merrin accepts one gift a day. Each day she hints at a taste, such as something sweet or something warm. A gift that fits is loved and counts the most, other crafted goods are liked, and raw goods are fine too.

Orders, her chest and gifts earn hearts, from 1 to 10. Hearts never fade. Each new heart plays a short scene about her travels and makes her chest better. Along the way you unlock skip slots for crafting stations, the Merrin’s Wagon decoration, the Caravan Frame and the title Merrin’s Favorite. The full list is in the Merrin’s hearts table.

Finishing her orders also feeds your Farm Companion and counts toward the Harvest Score.

For more about the Town, read the Valley & Town guide.