The Market Stall is the first Place in the
Town and a short, cheerful minigame. Customers
line up at the counter and point at what they want, and you tap the right good before they
run out of patience.
How a round works
- A round lasts 32 seconds.
- Four goods sit on your counter: crops and animal products you already grow. At Level 8 that is wheat, carrots, corn and potatoes; later rounds mix in more.
- Up to three customers stand at the counter. Tap the good a customer asks for to serve them.
- Customers arrive faster as the round goes on, sometimes two at once. Hurried customers wait only about half as long, patient ones a bit longer.
The stall never takes anything from your barn. It is just a game.
Scoring
Each serve is worth 10 points. Serves in a row build a streak, and every serve in a streak adds one more bonus point, up to +10 per serve. A wrong good or a customer who walks off breaks the streak.
| Result | Points needed | Coins | XP |
|---|---|---|---|
| Thanks for helping | below 150 | 40 | 5 |
| Great round | 150 | 120 | 15 |
| Perfect round | 280 | 250 | 30 |
The coins grow with your level, while the XP stays the same at every level. A Perfect
round also pays one barn material or a 2-hour Yield or
Craft Speed Boost.
Rounds per day
You get 3 free rounds a day. After that you can buy up to three extra rounds for 5, 10 and 20 diamonds. Rounds come back at midnight UTC, together with the rest of the Town.
Tips
- Watch the hurried customers first; the patient ones can wait.
- A long streak is where the points are, so tap carefully rather than fast.
- Some chapters of the Town story ask for a Market Stall round with a minimum score.
