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TinyHarvest has two kinds of events that keep the calendar lively. Limited-time events are big, themed celebrations with their own look, collectibles and rewards. Weekly events are small daily bonuses that rotate on a steady schedule all year round.
This guide explains both, with real examples from past and current events.
Events open at
player level 7, so you can join in early.
Two kinds of limited-time events
Every limited-time event has a theme, a start and an end date, and a banner that appears on your farm while it runs. They come in two flavors.
Side events
A side event is lighter and easy to join in the background. Collectibles drift across your farm, you tap them to collect, and your catches count in two ways:
- Personal milestones: reach a personal total to unlock a reward at each step.
- Community goal: every player’s catches add up in one shared counter, and when the whole valley reaches a goal, every player can claim the reward.
Examples that have run this year:
- Easter Egg Hunt (March 28 to April 12, 2026): tap eggs that appear across your farm, with rare golden eggs worth ten at once. A shared Community Basket with three goals (15,000, 50,000 and 100,000 eggs) paid out coins, diamonds and building materials for everyone.
- Firefly Festival (August 14 to 30, 2026): fireflies drifted over your farm, and more of them appeared after dark. Harvesting crops could release bonus fireflies. The community filled the Great Lantern through three goals (60,000, 200,000 and 400,000 fireflies), while your personal milestones ran from Spark at 40 fireflies up to Midsummer Legend at 2,500.
Festivals with a Fair
A festival is a main event. It adds a Fairground: a hub of mini-game booths, its own currency, a prize shop and a shared community goal. Oktoberfest 2026 (September 28 to October 11) is the most recent example, and the rest of this guide uses it to show how a Fair works.
How a Fair works
The Fair follows the same simple loop every time.
- Earn the Fair currency on your farm.
- Play the booths with that currency for a chance to win more.
- Spend it at the Prize Counter on things you can only get during the event.
- Fill the community goal together.
Event currency
Each festival has its own currency. In Oktoberfest it was the Ticket. It is not coins and not diamonds, and it exists only while the festival is on. You earned Tickets in several ways:
- Walking in. A fixed number of Tickets every day just for visiting the Fairground.
- Balloons. Balloons drifted across your farm, with a daily cap on how many Tickets they could give. A golden balloon was worth more.
- Farm work. Harvests, orders, truck deliveries and boat deliveries could drop Tickets too, again up to a daily cap.
- The booths themselves, which pay out in Tickets.
All the daily caps are there on purpose, so the Fair rewards steady play rather than marathon sessions.
The booths
Oktoberfest had four booths, all open from the first day:
| Booth | What you do |
|---|---|
| Prize Wheel | Flick the wheel, then bank your prize or risk it |
| Hook-a-Duck | Spot the best ducks and hook three |
| Pretzel Twist | Trace the pretzel in one stroke |
| High Striker | Three swings, each one higher |
Every booth follows the same rule, so you only have to learn it once:
- One free round per booth every day.
- More rounds per booth for a small stake in Tickets.
- A few extra rounds per booth for diamonds, with a price that rises each time. You never have to use these.
- On the final weekend, every booth gives two free rounds a day instead of one.
Each round lands in a tier, from Consolation up to Perfect. A Perfect is the best result the game can give you.
Tip: The skill booths (Hook-a-Duck, Pretzel Twist and High Striker) reward practice. The free daily round is a gentle way to learn them.
The Prize Counter
The Prize Counter is the festival shop. It sells things you can only get during the event, and none of it costs real money. Examples from Oktoberfest:
- Farm decorations such as the Festival Tent, Swing Carousel, Maypole, Gingerbread Heart Stall and Pretzel Cart
- A Festival Meadow farm background, a Pretzel Fest farm sign, two avatars (Lederhosen Farmer and Dirndl Farmer) and an avatar border
- Player card backgrounds and name colors
- Three titles: Oktoberfest Regular, Pretzel Twister and Bell Ringer
- Supplies: a Material Crate (Boards and Nails), a Builder’s Crate (Bricks, Iron Bars and Leather Straps), Mission Potions, an XP boost and a few Coupons, limited per event
The booths close when the event ends, but the Prize Counter stays open for a few more days so you can spend at your own pace. Any Tickets left after that turn into coins, so nothing is wasted.
Prizes you cannot buy
Every festival also has a few prizes that no amount of currency can buy:
- A mastery prize for playing every booth and scoring a Perfect at each skill booth. At Oktoberfest that was the Oktoberfest Champion title and the Golden Pretzel Trophy decoration.
- A community reward unlocked when the valley fills the shared goal. At Oktoberfest, the third reward of the Great Festival Tent was the Gingerbread Garland decoration.
The community goal
Every Ticket earned anywhere in the valley adds to a shared counter, the Great Festival Tent. It has three goals: Tent Poles Up (40,000), Benches Filled (125,000) and The Great Festival Tent (250,000). When the valley reaches a goal, every player who took part can claim that reward, which includes coins, diamonds, rare barn materials and Coupons.
Optional extras
A festival may also offer a small, optional late boost near the end for players whose wish list costs more than they hold. It is entirely optional, and you can earn every prize in the shop by playing normally.
Cosmetics you keep
Anything you win from a festival is yours to keep. Titles, borders, avatars and decorations
from the Prize Counter appear in your
Wardrobe and on your profile afterwards. Festivals
return, and what you already own stays yours.
Past festival titles are listed in the
Trophies & Titles guide.
Winter 2025
The Winter Event (December 17 to 31, 2025) used a different format: 14 daily tasks. Each day gave you a small crafting or delivery job (for example crafting Reindeer Feed or Gingerbread) with coins and building materials as the reward, and some days a small event chest. A Festive Workshop crafting station opened for the occasion.
Weekly events
Weekly events are the little daily bonuses you will see announced in the game. They follow a repeating schedule based on your device’s date, so you can plan around them.
| Day | Event | Effect |
|---|---|---|
| Monday | Green Thumb Monday | Crops grow 10% faster |
| Tuesday | Lucky Catch Day and Order Rush Day, taking turns each week | Double Fishing XP, or orders give double XP |
| Wednesday | Explorer’s Luck | Adventure bonus rewards are more likely |
| Thursday | Highway Haul Day and Visitor Festival, taking turns each week | Truck deliveries drop double barn materials, or visitors drop double coins |
| Friday | Craftsman Friday | Crafting takes 10% less time |
| Weekends | Relaxed Weekend, Weekend Market and Lucky Catch Day | Slightly faster crops and crafting, 10% more coins from orders, or double Fishing XP |
On top of the weekly rhythm there are monthly specials that replace the normal event of that day:
- Harvest Festival Weekend: the first Saturday and Sunday of every month. Orders give double XP and coins, visitors drop double coins and boats give double points.
- Busy Harbor Day: the first Wednesday of the month. Boat deliveries give double points and coins.
- Golden Guest Day: the second Thursday of the month.
Visitors give double XP and coins. - Grand Market Day: the last Tuesday of the month. Orders give double XP and coins.
Tip: Save your boats for Busy Harbor Day, your orders for Grand Market Day and your longest fishing sessions for Lucky Catch Day. A little planning makes a big difference over a month.
The
Lake guide and the
Expeditions guide explain the systems that Lucky
Catch Day and Explorer’s Luck boost.
Tips for enjoying events
- Check in every day. The daily entry reward, the free booth rounds and the balloon cap all reset daily, so a short visit each day adds up.
- Make a wish list early. Look through the Prize Counter on day one and pick the items you love most. Prices differ, and there is usually more on offer than one event can pay for.
- Do not forget the spending window. The shop stays open a few days after the booths close.
- Play together. The community goal needs everyone. Mention the event in your coop chat, and your coop mates will get more out of it too.
- Keep your regular routine. Events add to your farm life; they never replace it. Orders, boats and harvests drop event currency while you play as usual.
