Simon Grimm
Game developer · Creator of Tiny Harvest
Simon built Tiny Harvest on his own as a passion project — a farming game without forced ads or timers — and keeps growing it together with its community.
Two developers who love cozy games and dislike everything that makes mobile games stressful. So we started making the games we wanted to play ourselves.
Game developer · Creator of Tiny Harvest
Simon built Tiny Harvest on his own as a passion project — a farming game without forced ads or timers — and keeps growing it together with its community.
Game developer · Building Tiny Hospital
Ioannis is building Tiny Hospital, a cozy hospital sim where nobody dies, nobody goes bankrupt and the worst disease is a personal raincloud.

Two people means short paths: the people who talk to players are the same people who decide what gets built.

If something feels grindy or pushy to us, we treat it like a bug — and fix it before it reaches you.

Our games need to pay for themselves so we can keep making them. They should never need to squeeze you to do it.
The best way to reach us is our Discord. Questions, ideas, bug reports or just a picture of your farm — we would love to hear from you.